![]() No Echo: This isn't a delay, it's actually a mode, and in this mode, the input is written directly to the sleep buffer. Reverse: This mode provides a reverb delay effect using windowed grains. Multi-tap: A 16 tap delay line that is similar to Modern Instant, in that all controls can be modulated without artifacts. In the manual, this is literally the explanation for one of the parameters of the Glitch Shifter: ¯\_(ツ)_/¯ Glitch Shifter - This can produce vibrant color explosions, alien drums, swirling echo clusters, and more. ![]() Pitch Shifter - Delay based pitch-shifting algorithm that uses more vintage micro delays. Modern Instant - Uses granular windowing to create delays that can change times instantly without pitch or click artifacts. Below is a list of each delay type:Ĭlassic Tape - Emulates classic tape delays, and is the closest in behavior to the original Sandman Each of the delay types has its own set of parameters, and each parameter is easily modified by automation or the modulation section. ![]() How does it work? Using an intuitive interface, any and all parameters are either instantly accessible or just a single click away.
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